Design and Technology
Design & Technology encourages children to express their creativity, takes risks and become more resourceful and innovative. Pupils are able to develop a crictical understanding of the impact of design and technology on daily life and the wider world. Using their creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, consiering their own and others' needs, wants and values.
Intent
At Streethouse the intent of our Design & Technology curriculum is to deliver a curriculum which is accessible to all and that will maximise the development of every child’s ability and academic achievement in the area of Design Technology. At our school we intend that children should master Design and Technology to such an extent that they can go on to have careers within Design and Technology and make use of design and technology effectively in their everyday lives. Our children will be taught Design and Technology in a way that ensures progression of skills, and follows a sequence to build on previous learning. Our children will gain experience and skills of a wide range of formal elements of design and concepts of technology in a way that will enhance their learning opportunities, enabling them to use design and technology across a range of subjects to be creative and solve problems, ensuring they make progress.
National Curriculum
Key stage 1 - Pupils should be taught:
Key Stage 2 - Pupils should be taught to:
Implementation
At streethouse we follow Kapow which provides a broad and balanced Design and Technology curriculum that builds on previous learning and provides both support and challenge for learners. Our design technology curricuulum is broken into four key strands which run throughout our scheme of work:
Kapow's curriculum develops pupil's progress and understanding in Design and Technology through regularly reviewing children’s work and ensuring that the progression of skills is taking place. The Design and Technology curriculum will contribute to children’s personal development in creativity, independence, judgement and self-reflection. Children will be able to talk confidently about their work, and share their work with others.
We want to ensure that Design and Technology is embedded in our whole school curriculum and that opportunities for enhancing learning by using design and technology are always taken. Our scheme of work has been designed as a spiral curriculum with key principles in mind:
Impact
The impact of our design and technology curriculum can be constantly monitored by looking at pupils’ work, especially over time as they gain skills and knowledge, observing how they perform in lessons and talking to them about what they know. Throughout each lesson, teachers can assess pupils against the objectives and at the end of each unit there is post assessment where teachers can assess children's learning. This will help identify gaps in the children's learning and how to fill these. Children should be able to comment on, evaluate and test their ideas and products and the work of others and be able to plan and prepare meals that are healthy and nutritious. Children should enjoy and value Design and Technology and know why they are doing things, not just how. Children will understand and appreciate the value of Design and Technology in the context of their personal wellbeing and the creative and cultural industries and their many career opportunities.
Children should leave primary school with a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users. Children should be equipped with a range of skills to enable them to succeed in their secondary education and to enjoy and appreciate design and technology throughout their lives.
The expected impact of following Kapow Primary Design and Technology scheme of work is that children will:
Name | Format | ||
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Files | |||
Streethouse Design and Technology Long Term Overview.docx | .docx | ||
PRIMARY_national_curriculum_-_Design_and_technology 11.pdf | |||
Streethouse Design Technology Knowledge and Progression.docx | .docx |